Posts Tagged ‘beginners chess’

Chess Analysis: More on The Fianchetto Variation of the Morra Gambit

Wednesday, July 15th, 2009

Does this mean that current theory frowns upon 7. e5 (instead of 0-0)? I’ve always played 7. e5 (7… Nxe5 8. NxN Bxe5 9. Bxf7ch KxB 10. Qd5ch).

Well, the following game shows that the compensation for the pawn is most likely not sufficient in this line:

Topalovic,Z (2355) – Cebalo,M (2570) [B21]
Ptuj Ptuj (8), 1995

1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.c3 dxc3 5.Nxc3 g6 6.Bc4 Bg7 7.e5 Nxe5
8.Nxe5 Bxe5 9.Bxf7+ Kxf7 10.Qd5+ Kg7 11.Qxe5+ Nf6 12.0-0 d6 13.Qg5 Rf8
14.h3 Bd7 15.Re1 Rf7 16.Be3 Bc6 17.Rad1 Qd7 18.Ne2 Ne4 19.Qh4 e5
20.Nd4 exd4 21.Bh6+ Kg8 22.Rxe4 Bxe4 23.Qxe4 Qf5 24.Qxd4 Qf6 25.Qd2
Re8 26.Be3 a6 27.Bd4 Qf4 28.Qc3 d5 29.Qb3 Qf5 30.a4 h5 31.a5 Kh7
32.Bb6 Re5 33.Rd3 Re1+ 34.Kh2 Qf4+ 0-1

Topalovic-Cebalo.pgn

*******************************************************
Since Black can play Nh6 at any time, including at move 8, why not play it right away? Alternatively, why not block off the Bc4’s diagonal by playing 8… e6, which also has the benefit of reinforcing the f5-square?

*******************************************************

For sure Black can play 8. Nh6 right away. Whether this is better is rather questionable though because White has got other ideas than the pawn push f4 -f5.

I already gave an analysis line in my answer to Scott’s analysis, I’ll repeat it here for you:

[Event "Analysis"]
[Date "2006.02.12"]
[Round "?"]
[White "Dc Gentle"]
[Black "Dc Gentle"]
[Result "1-0"]

1. e4 c5 2. d4 cxd4 3. c3 dxc3 4. Nxc3 Nc6 5. Nf3 g6 6. Bc4 Bg7
7. O-O d6 8. Ng5 Nh6 9. Be3 Bd7 10. h3 O-O 11. Qd2 Kh8 12. a3 Ne5
13. Bd5 Rc8 14. Qe2 Qc7 15. Rac1 e6 16. Ba2 Nc4 17. Bf4 b5 18.
Rfd1 e5 19. Bg3 f5 20. a4 a6 21. b3 Na5 22. axb5 axb5 23. Qd2 Qb6
24. Qxd6 Qxd6 25. Rxd6 Nf7 26. Nxf7+ Rxf7 27. b4 Nc4 28. Rd5 Nb2
29. Rc2 Na4 30. Rdd2 Rff8 31. Rxd7 f4 32. Bh4 Nxc3 33. Be7 Nxa2
34. Bxf8 Rxc2 35. Bxg7+ Kg8 36. Bxe5 Nxb4 37. Bxf4 Na6 38. Ra7
Nc5 39. Bh6 Ne6 40. Rb7 Rc5 41. Kh2 Rc2 42. Kg3 Rc5 43. f3 Rh5
44. Be3 Nc5 45. Rb8+ Kf7 46. Kh2 Nd7 47. Rb7 Ke8 48. g4 Re5 49.
Kg3 Kd8 50. Bd4 Re6 51. Rxb5 {and Black could have resigned earlier}
1-0

Analysis-DCGentle.pgn

As you see the black knight and black bishop on the kingside are rather useless during the whole game which is the reason Black loses. 8. Ng5 paralyzes the black game.

I also answered the question why Black may try 8… Ne5.
By attacking the bishop c4 by 8… Ne5 Black wins time to develop his bishop and provokes 10. f4 which is not the best option for White under all circumstances as you noticed yourself already, In the earlier game with 8… Ne5 Black could have tried 13… Na5 followed by 14. Be2 in order to prevent the pawn push f5.

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Chess Analysis: If you Checkmate the Queen, You Will Win

Friday, May 8th, 2009

First the white queen is ‘checkmated’;
then James (White) is mopped up by Conrad (Black)…

1. d4 d5
2. e3 Bf5
Conrad, I had told you before the game started of my intention to play 3.Bd3; so my wry friend you play a bishop to the diagonal first.

3. g4 Bg6
4. f4 e6
5. Nf3 Nc6
6. c3 Be4
Better was …Nf6.

7. Nbd2 Nf6
The bishop needed to retreat again to g6.

8. Nxe4 dxe4
9. g5 Nd5?
With 9…exf3 Black is winning.

10. Nd2?
With 10.Ne5 White would have an advantage.
The move made is a gross blunder, overlooking the weakness at e3

10. … Nxe3
11. Qb3 Na5
Instead, 11…Qd5 is brutal.

12. Qa4+ c6
Here 12…. Nxe4 is a large advantage for Black.

13. Bh3??
White overlooks that the queen has NO MOBILITY …and Black is alert:

13. … b5!
White Queen is Checkmated! White can resign now and avoid the rush.
From now to the end of the game, Conrad hangs on like a cat to a bird.

14. Nxe4 bxa4
15. Bxe3 h6
16. g6 Qh4+
17. Nf2 Nc4
18. gxf7+ Kxf7
19. Bc1 Bd6
Conrad is finding one Best Move after another… His moves during this part of the game agree with the chess engine Ruffian.

20. O-O Ke7
Stronger here is …Rhf8. [Later the king will go to g8.]

21. b3 axb3
Here …Na5 is winning easily.

22. axb3 Nb6
23. Re1 Bxf4
24. Rxe6+ Kd8
25. Ba3 Qg5+
26. Bg2 Re8
27. Ne4 Qh4
28. Nc5
Or else 28.Rxe8 Kxe8 29.h3 Nd5 -+
Now Black puts him out of his misery as follows…

28. … Bxh2+
29. Kf1 Rf8+
30. Ke2 Rf2+
31. Kd3 Qg3+
32. Re3 Qxg2
33. Ne4 Nd5
34. Nxf2 Nf4+
35. Kc2 Qxf2+
36. Kb1 Qxe3
37. Ka2 Qxc3
38. Rb1 Ne2
39. Rb2 Nc1+
40. Kb1
Mate in 8, says the chip.

40. … Qd3+!
Sac the knight to get things started!

41. Kxc1 Bf4+
42. Rd2 Bxd2+
43. Kb2 Bc3+
44. Kc1 Qd2+
45. Kb1 Qd1+
46. Bc1 Qxb3+
47. Bb2 Qxb2#

James-Conrad.pgn

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Chess Beginners: Great Teaching Annotation Of a Tal Game

Sunday, April 26th, 2009

David Light annotates a Tal Game in his own special style. This is a teaching annotation so be prepared to answer questions. This is a great game for teaching so be prepared to learn.

WHITE: Karlis Klasup
BLACK: Mikhail Tal
Riga, 1953

CHAPTER 1: In the beginning…

Verse 1.
And the center was without form, and void. And White moved upon the face of the center.

1. d4 Nf6
2. c4 g6
3. g3 Bg7
4. Bg2

2. And Black said, “Let there be a Kingside fianchetto.” And White said,
“Let there be two.” And there were two. And the name of the opening was the fianchetto variation of the King’s Indian Defense; and both players saw that it was very good. And both players then remained within the book, and dwelt within its shelter.

4… 0-0
5. Nc3 d6
6. Nf3 Nc6
7. 0-0 Bg4?!

3. But Black was young–18 years old– and haughty in his heart, for was he not Mikhail Tal?

4. Therefore he did eschew the book. And he did play a natural developing move which, as it turns out, looks a lot more active than it is and is actually a waste of time.

5. For the book move here was 7… a6.

6. And so it remains to this day.

7. Now the point of 7… a6 is to prepare for a …b5 advance, which is an important strategic goal for Black, who’s aiming for pawn expansion on the Queenside. But 7… Bg4?! does nothing whatsoever to help Black achieve that goal. The bishop’s natural square here is d7, where it hits b5; sending it to g4 instead is very blah.

8. And White responded.

8. d5 Na5
9. Nd2

9. White’s ninth move contains the unpleasant threat of an eventual pawn push to b4, when Black’s Na5 would be trapped. That knight is looking pretty awkward, huh?

10. Behold: 9… b6 would just be wretched, so Black’s response is forced.

9… c5!
10. h3 Bd7
11. Qc2 e6
12. b3 exd5
13. cxd5 b5
14. Bb2 Rc8

CHAPTER TWO: The middlegame

1. Thus the bishops and the knights and all their array were developed.

2. You are White, to move. There’s sound and fury on the Queenside. Black has a lead in development and his fianchettoed bishop is extremely active.

3. What stands out about White’s position? Well, all of White’s developed pieces are pointing at e4, which is also a square that can be used to initiate exchanges.

4. But are those exchanges good for you? And if they are, what should White do afterwards?

5.
Don’t read on until you’ve come up with a plan. (Seriously, don’t. I’ll
kill a cute and fuzzy duckling if you do. You wouldn’t do that to a
duckling, would you?)

15. g4!!

6. This move is the awesome sauce. In fact, it’s sauceome. It’s sauceome for two reasons.

7. First, it keeps Black’s bishop off of f5. This is important because,
after the exchanges that will result from White playing Nce4, White wants to end up with a knight on e4 AND his g2-bishop still on the board.

8. He wants this setup because his goal is to put a knight on f6 and support it with a pawn at g5 (which is the second point of 15. g4, by the way); but without playing g4 first, he would’ve had to either trade both knights OR one of his knights plus the g2-bishop.

9. For behold: had White played 15. Nce4 right off the bat, Black would have replied: 15… Bf5, and now if White doesn’t take on f6, Black will simply play … Bxe4 followed by … Nxe4 and White’s plan will come to naught.

10. But if Black does take on f6, then you have this line: (15. Nce4 Bf5) 16. Nxf6+ Qxf6! 17. Bxf6 Bxc2 18. Bxg7 Kxg7 and although it might now seem as though Black’s Bc2 can be trapped by an opportune g4, the truth is it squirms free: 18. g4 c4 and the cavalry arrives just in the nick of time.

11. NOW. You are Black, to move. You have one tempo before White puts his plan in motion– a plan that ends with a knight on f6 and a pawn on g5, which is not a happy prospect for you.

12. Your Queenside pressure won’t just go away, so you can use this tempo to try to stop or counteract White’s plan.

13. No less a player than Mikhail Tal mishandled this position, but maybe you can find the right idea. Flip the board around and find yourself a plan.

14. Go get ‘em, tiger.

15… h6?

15. Tal meekly hands over the initiative (not a sentence that you’ll see
too often).

16.
Not only does 15… h6 hand White the initiative, but it doesn’t really address White’s plan.

17. Yes, White wants to put a pawn on g5, but that’s because he wants to use it to support a knight on f6. The knight is the real focus of the plan, and what Black should be doing is looking for a way to deny it the f6-square.

18. That’s why Black should have played 15… Ne8!, the best defense.
(Engines will verify this if you give them enough time.)

19. With 15… Ne8, Black’s knight not only covers the f6 square, but also clears the way for the f-pawn to advance. Now Black threatens … f5, when White’s kingside starts to look extremely drafty.

20. If you found 15… Ne8, give yourself a hug.

21. Just a hug. No groping, please.

16. Nce4 Qe7?

22. Another sentence you won’t see too often: Tal becomes confused and drops a pawn.

23. The next few moves show how.

17. Nxf6+ Bxf6
18. Bxf6 Qxf6
19. Ne4 Qe5
20. Qd2!

24. This Queen fork nets the h6-pawn– and, irony of ironies, although 15…h6 was Black’s attempt at stopping White from playing Nf6 and g4-g5, now that the pawn is removed, Black is back at square one. How can he stop White’s maneuver?

25. The answer is: he can’t.

20… b4
21. Qxh6 Rfd8

CHAPTER THREE: Today is not your day, Mikhail Tal.

22. g5 Qg7

1. Truth be told, White’s doing fine after 23. Qxg7+ Kxg7 24. Nxd6, but
Karlis Klasup is a man with a plan. He’s been playing to put the knight on f6 and dadgummit, that’s exactly what he’s gonna do.

23. Nf6+ Kf8
24. Qh4!

2.
Good call. White doesn’t want to exchange Queens; Black’s king is looking pretty ugly in the center, and White wants to keep his best attacking unit on.

24… Bb5
25. Qg3 Bxe2??

3.
I think it’s pretty clear at this point that aliens have abducted the real Mikhail Tal.

4. White /wants/ the e-file to be open. Why on earth should Black open it for him?

5. Plus, watch what happens to Black’s bishop.

26. Rfe1 Bb5
27. a4!

6. Tal is getting absolutely /spanked/ here by the wily veteran Karlis Klasup.

7. Spanked into a coma. … uh… good Lord, that mental image was
disturbing. Let’s just forget I said it and move on.

8. Black can just resign here, but instead he chooses to play out the string.

27… Ba6

9. Obviously, 27… Bd7?? 28. Qxd6# is embarrassing for Black.

10.
So his only other choice was 27… bxa3, when 28. Rxa3 Nb7 29. Rxa7 Rb8 is obviously lost for Black, but looks like it might not collapse immediately. but look at that position more closely.

11. It’ll collapse, though. Look at that position more closely.

12.
White would love to play Re8#, but Black’s Bb5 protects that square–and, oh yes, there are also a couple of Black rooks on the 8th rank that might present a teensy obstacle.

13.
But those can be decoyed: the b8-rook can be pulled away by playing Rxb7, and the d8-rook can be pulled away by playing Qxd6+.

14.
That just leaves the bishop. Now, given that we need the Queen and both the rooks to play the decoy moves and then deliver mate, how can we drive that friggin’ bishop off?

15. At first it seems like there’s no way. But in fact, there’s one unit of
our army that we AREN’T using for the combination… yet.

16. Sweet sassy molassy! I love it when a plan comes together.

17. White plays: 30. Bf1!! and /now/ Black can resign, ’cause 30… Bxf1 31. Rxb7 Rxb7 32. Qxd6+ Rxd6 33. Re8# SMELLS LIKE VICTORY.

18. So 27… Ba6 was forced, but now Black has /voluntarily/ taken the bishop away from guarding the e8 square.

19. Which, along with the loose d6-pawn, makes White’s next move so obvious it hurts.

28. Re8+ Rxe8
29. Qxd6+ Re7
30. Re1 Qh8
31. Rxe7 Kg7
32. Qxa6 c4

20. In the immortal words of Senior Drill Instructor Hartman, “What is this Mickey Mouse bull****?”

21. Apparently Black’s hoping to create a passed pawn as compensation for his sizeable and ever-growing material deficit.

22. Not gonna happen, bub.

23. White to move and crush Black’s dreams.

24.
This is your second chance in this game to find something a master overlooked.

25. As usual, don’t read on until you’re satisfied with your solution.

33. Qxa7

26. Oh, Karlis Klasup. When will you learn that showing off is rude… and dangerous?

27. White should’ve played the simple, forcing, and (if I do say so myself) aesthetically pleasing combination 33. Rxf7+! Kxf7 34. Qe6+ Kf8 35. Qxc8+ Kg7 36. Qc7+ Kf8 37. Qb8+ Kg7 38. Qxa7+ Kf8 39. Qxa5.

28.
I love me some hot windmill action.

29. White’s choice of 33. Qxa7+ does get the job done in the end, but not without some trials and travails. Well, potential trials and travails, in any case.

33… Qf8
34. Qd4

30.
See what I said about showing off? Bad Karlis! BAD! Pride comes before the fall, y’know.

31. True, the rook’s verboten since 34… Qxe7 would allow 35. Ne8+ Kf8 39. Qh8#.

32. And true, White also threatens other discovered-check shenanigans.

33. But before White plays to reach this position, he has to be absolutely sure– certain in his bones– that he has a guaranteed win against every Black continuation (34… Qh8, for instance.)

34. This line’s a lot more murky than the windmill combination, no? Simplicity of calculation is your friend.

35. It took White five more moves to land the killing blow:

34… Nxb3
35. Qe5 c3
36. Be4 Kh8
37. Nd7+ Qg7
38. Nf6 Rf8
39. Qf4

36.
And Black resigned. Let us say: 1-0, and amen.

klasup-tal-riga.pgn

[Event "?"]
[Site "Riga"]
[Date "1953.??.??"]
[Round "?"]
[White "Klasup Karlis"]
[Black "Tal Mikhail"]
[Result "1-0"]
[ECO "E62/19"]

1. d4 Nf6 2. c4 g6 3. g3 Bg7 4. Bg2 O-O 5. Nc3 d6 6. Nf3 Nc6 7. O-O Bg4 8.
d5 Na5 9. Nd2 c5 10. h3 Bd7 11. Qc2 e6 12. b3 exd5 13. cxd5 b5 14. Bb2 Rc8
15. g4 h6 16. Nce4 Qe7 17. Nxf6+ Bxf6 18. Bxf6 Qxf6 19. Ne4 Qe5 20. Qd2 b4
21. Qxh6 Rfd8 22. g5 Qg7 23. Nf6+ Kf8 24. Qh4 Bb5 25. Qg3 Bxe2 26. Rfe1 Bb5
27. a4 Ba6 28. Re8+ Rxe8 29. Qxd6+ Re7 30. Re1 Qh8 31. Rxe7 Kg7 32. Qxa6 c4
33. Qxa7 Qf8 34. Qd4 Nxb3 35. Qe5 c3 36. Be4 Kh8 37. Nd7+ Qg7 38. Nf6 Rf8
39. Qf4
1-0

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Chess Strategies: How an LM Beats an IM with the Fishing Pole

Friday, April 24th, 2009

Here is an old game of Brian Walls defeating an IM from Columbia.

1: Jose Alejandro Acosta Amaya
2: Maestro Internacional de la FIDE
3: Lugar de nacimiento : Bogotá, Colombia
4: My name is Alejandro Acosta
5: I am an International Master
6: I am from Colombia

————————————————-
1: Brian Wall
2: FIDE 2250
3: born New York, New York
4: I live in Colorado, USA
5: My name is Brian Wall
6: I am a Life Master
7: I play the Fishing Pole
8: I eat IMs for breakfast
Name : Brian Wall
Groups : Colorado
—————————————————————-
[Event "ICC 3 1"]
[Site "Internet Chess Club"]
[Date "2006.06.07"]
[Round "-"]
[White "jacosta"]
[Black "brianwall"]
[Result "0-1"]
[ICCResult "White resigns"]
[WhiteElo "2463"]
[BlackElo "2261"]
[Opening "Ruy Lopez: Berlin defense, 4.O-O"]
[ECO "C65"]
[NIC "RL.07"]
[Time "12:14:27"]
[TimeControl "180+1"]

1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Ng4!!
Fishing Pole, invented by LM Jack Young

5. c3 a6!! 6. Ba4 Bc5 7. d4 Ba7
Hyper Pole, so that d5 can be met by … b5 -
for this my bishop must be on … a7, not … b6.

8. h3 h5!! 9. Bg5 f6!!
Very typical – they think this blocks out my Queen but that
fatal attraction bitch always finds a new way to kill the rabbit.

10. Bc1 d6 11. hxg4
gulping the worm

11 … hxg4!
hooking the fish

12. Nfd2 exd4
Even better is 12 … f5!!!, one of my favorite Fishing Pole moves,
as you will see later. The idea is … Qh4!!.
12 … b5!! is another plan.

13. cxd4 Bxd4
even better is 13 … b5!! followed by 14 … N:d4!

14. Bxc6+
The usual desperate attempt to eliminate my attackers

14 … bxc6 15. Nb3 Bb6 16. Bf4 f5!! 17. g3 g5!!
The Hyper-Pole is a little dicy but the game is turning in my favor now.

18. Be3 Qf6
18 … Qe7!!! is better than 18 … Qf6!!

19. Kg2 f4!
Crushing

20. Rh1 fxe3!
Devastating

{White resigns} 0-1

Jacosta complimented me on a nice game.

jacosta-brianwall.pgn
——————————————————————-
[Event "ICC 3 1"]
[Site "Internet Chess Club"]
[Date "2006.06.07"]
[Round "-"]
[White "jacosta"]
[Black "brianwall"]
[Result "0-1"]
[ICCResult "White resigns"]
[WhiteElo "2463"]
[BlackElo "2261"]
[Opening "Ruy Lopez: Berlin defense, 4.O-O"]
[ECO "C65"]
[NIC "RL.07"]
[Time "12:14:27"]
[TimeControl "180+1"]

1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Ng4 5. c3 a6 6. Ba4 Bc5 7. d4 Ba7 8.
h3 h5 9. Bg5 f6 10. Bc1 d6 11. hxg4 hxg4 12. Nfd2 exd4 13. cxd4 Bxd4 14.
Bxc6+ bxc6 15. Nb3 Bb6 16. Bf4 f5 17. g3 g5 18. Be3 Qf6 19. Kg2 f4 20. Rh1
fxe3 {White resigns} 0-1

VISIT BRIAN’S EXCELLENT WEBSITE BY CLICKING HERE

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Chess Training: What is a Good Chess Course?

Friday, April 24th, 2009

I was asked if there is any good software chess-course that can be used from beginner to expert. Some opinions are as follows:

I have used CT-Art 3.0 and really enjoyed. I know that I am stronger because of it and I will be playing in Sept. in a tournament and hope to do well. It has helped my chess ‘vision’ especially in ICC Blitz play. Enjoy it!

I don’t think you could do better than Chess Tactics Art 3.0
a really great program and well worth the money.

Personally, I like John Coffey’s website at How To Get To 1900 It does not provide the full user friendliness of a software package, but it describes a complete learning path and provides many training exercises from beginner to advanced. Best of all – it is for free.

Chess Mentor is quite good. Go to www.chess.com and download there demo. You get 10 FREE LESSONS to try it out before you buy.

You can also check out ChessOK.com or www.ChessBase.com for their cd’s and/ or DVDs.

It depends what you want and how much time are willing to invest into your improvement.

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